Macintosh user interface - определение. Что такое Macintosh user interface
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Что (кто) такое Macintosh user interface - определение

THE JUNCTION FROM WHICH A TELECOMMUNICATIONS SERVICE IS CONNECTED BETWEEN THE SERVICE PROVIDER AND THE END USER
User-Network Interface; User-network interface; User network interface; User Network Interface
Найдено результатов: 1792
Macintosh user interface      
<operating system> The graphical user interface used by Apple Computer's Macintosh family of personal computers, based on graphical representations of familiar office objects (sheets of paper, files, wastepaper bin, etc.) positioned on a two-dimensional "desktop" workspace. Programs and data files are represented on screen by small pictures (icons). An object is selected by moving a mouse over the real desktop which correspondingly moves the pointer on screen. When the pointer is over an icon on screen, the icon is selected by pressing the button on the mouse. A hierarchical file system is provided that lets a user "drag" a document (a file) icon into and out of a folder (directory) icon. Folders can also contain other folders and so on. To delete a document, its icon is dragged into a trash can icon. For people that are not computer enthusiasts, managing files on the Macintosh is easier than using the MS-DOS or Unix command-line interpreter. The Macintosh always displays a row of menu titles at the top of the screen. When a mouse button is pressed over a title, a pull-down menu appears below it. With the mouse button held down, the option within the menu is selected by pointing to it and then releasing the button. Unlike the IBM PC, which, prior to Microsoft Windows had no standard graphical user interface, Macintosh developers almost always conform to the Macintosh interface. As a result, users are comfortable with the interface of a new program from the start even if it takes a while to learn all the rest of it. They know there will be a row of menu options at the top of the screen, and basic tasks are always performed in the same way. Apple also keeps technical jargon down to a minimum. Although the Macintosh user interface provides consistency; it does not make up for an application program that is not designed well. Not only must the application's menus be clear and understandable, but the locations on screen that a user points to must be considered. Since the mouse is the major selecting method on a Macintosh, mouse movement should be kept to a minimum. In addition, for experienced typists, the mouse is a cumbersome substitute for well-designed keyboard commands, especially for intensive text editing. Urban legned has it that the Mac user interface was copied from Xerox's Palo Alto Research Center. Although it is true that Xerox's smalltalk had a GUI and Xerox introduced some GUI concepts commercially on the Xerox Star computer in 1981, and that Steve Jobs and members of the Mac and Lisa project teams visited PARC, Jef Raskin, who created the Mac project, points out that many GUI concepts which are now considered fundamental, such as dragging objects and pull-down menus with the mouse, were actually invented at Apple. Pull-down menus have become common on IBM, Commodore and Amiga computers. Microsoft Windows and OS/2 Presentation Manager, Digital Research's GEM, Hewlett-Packard's New Wave, the X Window System, {RISC OS} and many other programs and operating environments also incorporate some or all of the desktop/mouse/icon features. Apple Computer have tried to prevent other companies from using some GUI concepts by taking legal action against them. It is because of such restrictive practises that organisations such as the Free Software Foundation previously refused to support ports of their software to Apple machines, though this ban has now been lifted. [Why? When?] (1996-07-19)
Terminal User Interface         
  • The [[FreeDOS]] Edit user interface
  • Embedded system displaying menu on an LCD screen
  • Screenshot of the desktop of an Oberon System showing an image and several text viewers
  • Snapshot of 'XFdrake', a TUI used in [[Mandriva Linux]] to configure the graphical system
TYPE OF INTERFACE BASED ON OUTPUTTING TO OR CONTROLLING A TEXT DISPLAY
Text User Interface; Text-based (computing); Textual user interface; Terminal user interface; SMG$; Text based; Text-based; Text user interface; Text-based interface; Text-based User Interface; Character-based; Character-based user interface; Text based interface; Text-only; Text-mode user interface
text-based         
  • The [[FreeDOS]] Edit user interface
  • Embedded system displaying menu on an LCD screen
  • Screenshot of the desktop of an Oberon System showing an image and several text viewers
  • Snapshot of 'XFdrake', a TUI used in [[Mandriva Linux]] to configure the graphical system
TYPE OF INTERFACE BASED ON OUTPUTTING TO OR CONTROLLING A TEXT DISPLAY
Text User Interface; Text-based (computing); Textual user interface; Terminal user interface; SMG$; Text based; Text-based; Text user interface; Text-based interface; Text-based User Interface; Character-based; Character-based user interface; Text based interface; Text-only; Text-mode user interface
<jargon> Working under a non-window-based operating system (e.g. MS-DOS) as opposed to a graphical user interface (e.g. Microsoft Windows). An MS-DOS text-based program uses a screen with a fixed array of 80x25 or 80x40 characters. Examples are WordPerfect before version 5.1 and Microsoft Word. (1995-03-16)
Textual User Interface         
  • The [[FreeDOS]] Edit user interface
  • Embedded system displaying menu on an LCD screen
  • Screenshot of the desktop of an Oberon System showing an image and several text viewers
  • Snapshot of 'XFdrake', a TUI used in [[Mandriva Linux]] to configure the graphical system
TYPE OF INTERFACE BASED ON OUTPUTTING TO OR CONTROLLING A TEXT DISPLAY
Text User Interface; Text-based (computing); Textual user interface; Terminal user interface; SMG$; Text based; Text-based; Text user interface; Text-based interface; Text-based User Interface; Character-based; Character-based user interface; Text based interface; Text-only; Text-mode user interface
<interface> (TUI) Either a text-based version of a GUI, or a full-screen version of a CLI. (2003-10-21)
Text-based user interface         
  • The [[FreeDOS]] Edit user interface
  • Embedded system displaying menu on an LCD screen
  • Screenshot of the desktop of an Oberon System showing an image and several text viewers
  • Snapshot of 'XFdrake', a TUI used in [[Mandriva Linux]] to configure the graphical system
TYPE OF INTERFACE BASED ON OUTPUTTING TO OR CONTROLLING A TEXT DISPLAY
Text User Interface; Text-based (computing); Textual user interface; Terminal user interface; SMG$; Text based; Text-based; Text user interface; Text-based interface; Text-based User Interface; Character-based; Character-based user interface; Text based interface; Text-only; Text-mode user interface
In computing, text-based user interfaces (TUI) (alternately terminal user interfaces, to reflect a dependence upon the properties of computer terminals and not just text), is a retronym describing a type of user interface (UI) common as an early form of human–computer interaction, before the advent of graphical user interfaces (GUIs). Like GUIs, they may use the entire screen area and accept mouse and other inputs.
User interface design         
  • The graphical user interface is presented (displayed) on the computer screen. It is the result of processed user input and usually the primary interface for human-machine interaction. The [[touch user interface]]s popular on small mobile devices are an overlay of the visual output to the visual input.
  • Printable template for mobile and desktop app design ([[PDF]])
SYSTEM OF DESIGN USER INTERFACE FOR MACHINES
User interface engineering; User Interface Software Engineering; Interface designer; Interface design; User Interface Design; Website navigation; User Interface design; UI design; GUI design; User Interaction Engineering; Interface Design; Graphic interface design; User Interface Engineering
User interface (UI) design or user interface engineering is the design of user interfaces for machines and software, such as computers, home appliances, mobile devices, and other electronic devices, with the focus on maximizing usability and the user experience. In computer or software design, user interface (UI) design primarily focuses on information architecture.
Human interface guidelines         
  • Document depicted is a page from the Section 5 "Progress Windows" of the [[GNOME]] Human Interface Guidelines.
STANDARD DEFINING CONVENTIONS FOR HOW USER INTERFACES BEHAVE ON SOME PLATFORM
Human User Interface guidelines; Human Interface Guidelines; User Interface Guidelines; User interface guidelines
Human interface guidelines (HIG) are software development documents which offer application developers a set of recommendations. Their aim is to improve the experience for the users by making application interfaces more intuitive, learnable, and consistent.
Graphical user interface builder         
  • [[NetBeans]] GUI builder
SOFTWARE DEVELOPMENT TOOL
GUI Builder; GUI builders; GUI builder; User interface builder; Gui builder; List of GUI builders; List of graphical user interface builders; GUI designer; Form desinger; Form designer
A graphical user interface builder (or GUI builder), also known as GUI designer or sometimes RAD IDE, is a software development tool that simplifies the creation of GUIs by allowing the designer to arrange graphical control elements (often called widgets) using a drag-and-drop WYSIWYG editor. Without a GUI builder, a GUI must be built by manually specifying each widget's parameters in source-code, with no visual feedback until the program is run.
Natural user interface         
  • Evolution of user interfaces
TYPE OF USER INTERFACE
Natural User Interface; 3D immersive touch
In computing, a natural user interface (NUI) or natural interface is a user interface that is effectively invisible, and remains invisible as the user continuously learns increasingly complex interactions. The word "natural" is used because most computer interfaces use artificial control devices whose operation has to be learned.
Conversational user interface         
COMPUTER INTERFACE THAT EMULATES A CONVERSATION WITH A HUMAN
Conversational interfaces; Draft:Conversational Interfaces; Conversational computing; Conversational interface; Conversational user interfaces
A conversational user interface (CUI) is a user interface for computers that emulates a conversation with a real human. Historically, computers have relied on text-based user interfaces and graphical user interfaces (GUIs) (such as the user pressing a "back" button) to translate the user's desired action into commands the computer understands.

Википедия

User–network interface

In telecommunications, a user–network interface (UNI) is a demarcation point between the responsibility of the service provider and the responsibility of the subscriber. This is distinct from a network-to-network interface (NNI) that defines a similar interface between provider networks.